My character for a Zbrush project

Posted by Sergey [www] 
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My character for a Zbrush project

Working on a project with Zbrush in the current time, and just finished the design of my character for the project.
Although I know the look is going to change that way or another along the road but I think I'm going to start with that ^^

Please do tell what you think... ^^

 
Posted by
Sergey
Animator, Designer & Programmer in his own universe [www]
Previously posted items
  •  
    MikuMikuKagamine in the Death Star [www]
    2011/04/08 23:14
    Registered on 2010/06/25. Palpatine's Apprentice (BEST. JOB. EVER.)
     

    Big eyes O_O

  •  
    Poofiemus in Random Desert, US [www]
    2011/04/09 03:09
    Registered on 2008/07/21. Evil Animator
     

    Hey, I'm prepping for my first Zbrush project too! Doing it for class though, so I'm drawing out tons of sillhouettes before delving into details. What are you going to use for the low-poly? I'm thinking I'll be using Max, since it's better for strip modeling than Maya, but will probably rig it in Maya when it's done.

    I like her face, at least from the front, but it's definitely too flat from the side. Same goes with her butt, especially when compared to the width of her hips from the front--girls with big hips usually have round butts, and it looks better that way too.


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